Summary: | Crash with virgl+piglit | ||
---|---|---|---|
Product: | Mesa | Reporter: | Marc-Andre Lureau <marcandre.lureau> |
Component: | Drivers/DRI/i965 | Assignee: | Matt Turner <mattst88> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Marc-Andre Lureau
2016-07-07 11:53:33 UTC
I tried to reproduce this, but I think I'm not running something correctly: LIBGL_DRIVERS_PATH=~/projects/mesa-gallium/lib LD_LIBRARY_PATH=~/projects/mesa-gallium/lib vtest/virgl_test_server --no-fork mattst88@macbook piglit % LIBGL_DRIVERS_PATH=~/projects/mesa-gallium/lib LD_LIBRARY_PATH=~/projects/mesa-gallium/lib/gallium LIBGL_ALWAYS_SOFTWARE=y GALLIUM_DRIVER=virpipe bin/shader_runner tests/spec/glsl-1.30/execution/switch/vs-uniform.shader_test -auto libGL error: core dri extension not found libGL error: failed to load driver: swrast GLSL not supported. PIGLIT: {"result": "skip" } Any ideas what's going on? Maybe it's possible to make an apitrace? I never tested virgl on Mac, the vtest server is likely not going to work. But this no longer crashes, so closing thanks (In reply to Marc-Andre Lureau from comment #2) > I never tested virgl on Mac, the vtest server is likely not going to work. Oh, no, I'm on Linux. The hostname is just macbook because I'm uncreative :) > But this no longer crashes, so closing > > thanks Oh, okay. Thanks, and sorry for not investigating sooner. |
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