Summary: | [BDW,SKL] piglit.spec.arb_gpu_shader_fp64.varying-packing.simple regressions | ||
---|---|---|---|
Product: | Mesa | Reporter: | Mark Janes <mark.a.janes> |
Component: | Drivers/DRI/i965 | Assignee: | Timothy Arceri <t_arceri> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Mark Janes
2016-07-21 22:35:20 UTC
Should be fixed by: author Timothy Arceri <timothy.arceri@collabora.com> commit 91dde3ddcaf6ca5a7aa2d2e9815236ce2ddf698f glsl: re-enable varying packing in GL4.4+ We can still do packing we just need to get the packing type from the consumer rather than the producer. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97033 |
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