| Summary: | [BDW,SKL] piglit.spec.arb_gpu_shader_fp64.varying-packing.simple regressions | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Mark Janes <mark.a.janes> |
| Component: | Drivers/DRI/i965 | Assignee: | Timothy Arceri <t_arceri> |
| Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
| Severity: | normal | ||
| Priority: | medium | ||
| Version: | git | ||
| Hardware: | Other | ||
| OS: | All | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
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Description
Mark Janes
2016-07-21 22:35:20 UTC
Should be fixed by: author Timothy Arceri <timothy.arceri@collabora.com> commit 91dde3ddcaf6ca5a7aa2d2e9815236ce2ddf698f glsl: re-enable varying packing in GL4.4+ We can still do packing we just need to get the packing type from the consumer rather than the producer. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97033 |
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