| Summary: | [amdgpu SI] "gpu fault detect" in Serious Sam 3 | ||||||
|---|---|---|---|---|---|---|---|
| Product: | DRI | Reporter: | Arek Ruśniak <arek.rusi> | ||||
| Component: | DRM/AMDgpu | Assignee: | Default DRI bug account <dri-devel> | ||||
| Status: | RESOLVED DUPLICATE | QA Contact: | |||||
| Severity: | normal | ||||||
| Priority: | medium | ||||||
| Version: | DRI git | ||||||
| Hardware: | Other | ||||||
| OS: | All | ||||||
| Whiteboard: | |||||||
| i915 platform: | i915 features: | ||||||
| Attachments: |
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Created attachment 127171 [details] kernel log Hi, kernel - drm-next-4.9-wip + drm/amdgpu: disable CRTCs before teardown mesa,libdrm,amdgpu,llvm form git/svn This is not regression, this happened since dpm is workable. GPU/VM faults appears only when game is loading. Menu, loading levels, gameplay(~15min) are ok.