Summary: | [amdgpu SI] "gpu fault detect" in Tomb Raider | ||||||
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Product: | DRI | Reporter: | Arek Ruśniak <arek.rusi> | ||||
Component: | DRM/AMDgpu | Assignee: | Default DRI bug account <dri-devel> | ||||
Status: | RESOLVED INVALID | QA Contact: | |||||
Severity: | normal | ||||||
Priority: | medium | ||||||
Version: | DRI git | ||||||
Hardware: | Other | ||||||
OS: | All | ||||||
Whiteboard: | |||||||
i915 platform: | i915 features: | ||||||
Attachments: |
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I've reported it twice. |
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Created attachment 127181 [details] kernel log Hi, kernel - drm-next-4.9-wip + drm/amdgpu: disable CRTCs before teardown mesa,libdrm,amdgpu,llvm form git/svn This is not regression, this happened since dpm is workable. GPU/VM faults appears in the menu, benchmark and gameplay as well but not always. One of trigger I found in gameplay is compfire. Probably this problem doesn't performance impact, frame rate is the same as for radeon.