Summary: | GPU HANG: ecode 9:0:0x85dffffb | ||
---|---|---|---|
Product: | Mesa | Reporter: | Milan Bouchet-Valat <nalimilan> |
Component: | Drivers/DRI/i965 | Assignee: | Ian Romanick <idr> |
Status: | RESOLVED WORKSFORME | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | critical | ||
Priority: | medium | CC: | intel-gfx-bugs |
Version: | unspecified | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
journalctl -b output
/sys/class/drm/card0/error |
Description
Milan Bouchet-Valat
2016-10-19 17:43:58 UTC
Created attachment 127408 [details]
journalctl -b output
Created attachment 127409 [details]
/sys/class/drm/card0/error
We don't have enough information. - What Mesa version are you using? (glxinfo | grep Mesa) - What were you doing at the time of the hang? Is it reproducible? Unfortunately, as I said, it's not reproducible. I don't really remember what I was doing, apart from the high I/O or swap pressure. $ glxinfo | grep Mesa client glx vendor string: Mesa Project and SGI Device: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2) (0x1916) OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2) OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.0.3 OpenGL version string: 3.0 Mesa 12.0.3 OpenGL ES profile version string: OpenGL ES 3.1 Mesa 12.0.3 Okay, thanks. There's not really anything we can do if it's not reproducible. Let us know if you find a way to trigger it again. |
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