Summary: | amdgpu 0000:01:00.0: GPU fault detected: 146 0x09d88404 | ||||||
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Product: | DRI | Reporter: | marco.grimaldi | ||||
Component: | DRM/AMDgpu | Assignee: | Default DRI bug account <dri-devel> | ||||
Status: | CLOSED FIXED | QA Contact: | |||||
Severity: | blocker | ||||||
Priority: | high | CC: | falsemyrmidon, keramidasceid, sa, vedran | ||||
Version: | DRI git | ||||||
Hardware: | x86-64 (AMD64) | ||||||
OS: | Linux (All) | ||||||
See Also: | https://bugs.freedesktop.org/show_bug.cgi?id=98520 | ||||||
Whiteboard: | |||||||
i915 platform: | i915 features: | ||||||
Attachments: |
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Description
marco.grimaldi
2016-11-06 20:49:18 UTC
I've got some similar logs after starting some Steam Games in Fullscreen: amdgpu 0000:01:00.0: GPU fault detected: 146 0x06580804 amdgpu 0000:01:00.0: VM_CONTEXT1_PROTECTION_FAULT_ADDR 0x001DC2CB amdgpu 0000:01:00.0: VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x0E008004 VM fault (0x04, vmid 7) at page 1950411, read from 'TC0' (0x54433000) (8) like a hundred times for TC0-11 My System: R9 380 4.8.8-2-ARCH mesa 13.0.1 Hi, maybe the below is of interest I managed to capture some info after a hard-lock of the gpu (rx480): on TTY1 (I believe) I get the following message: amdgpu 0000:01:00.1: Invalid PCI ROM header signature: expecting 0xaa55, got 0xffff in dmesg I found: [29231.774334] Watchdog[2763]: segfault at 0 ip 00000000f4732ce7 sp 00000000ad79ea20 error 6 in libcef.so[f1451000+419c000] [33015.898836] Watchdog[3099]: segfault at 0 ip 00000000f467ace7 sp 00000000ad6e6a20 error 6 in libcef.so[f1399000+419c000] The GPU was hooked into a TV via HDMI (secondary) The primary monitor was attached but switched off via gnome3 settings All the above happened play Tomb Rider Similar behaviour with Shadow of Mordor I am on latest Antergos: 4.8.8-2-ARCH #1 SMP PREEMPT X.Org X Server 1.18.4 cat /etc/X11/xorg.conf.d/20-amdgpu.conf Section "Device" Identifier "AMD" Driver "amdgpu" Option "DRI" "3" EndSection I hope the above can be helpful Cheers M. Might be related to: https://bugs.freedesktop.org/show_bug.cgi?id=98520 I'm experiencing an almost identical error in many games. I'm able to reproduce this on demand by trying to view the world map in X-COM 2 when not on minimum settings. I would be happy to provide more info if it would be helpful. Changing shadows from 'All shadows' to 'Directional Only' seems to correct the issue in XCOM2 at least. Be nice to be able to have shadows working though. This sounds like the bug fixed by commit e490b7812cae778c61004971d86dc8299b6cd240 ("radeonsi: don't forget to add HTILE to the buffer list for texturing"). Could you check that this fixes the problem? I can confirm VM faults in Shadow Of Mordor and XCOM2 (and many other games) with amdgpu.vm_debug=1 and without the patch. Fixed with the above patch. I've confirmed this VM Fault is preset with the patch applied for Doom. https://lists.freedesktop.org/archives/dri-devel/2017-June/145248.html Since this is almost certainly an entirely different problem -- looks like you're using Vulkan -- could you please open a separate bug report? Thanks. |
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