Summary: | GPU fault with DRI3 on | ||||||
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Product: | DRI | Reporter: | Hleb Valoshka <375gnu> | ||||
Component: | DRM/AMDgpu | Assignee: | Default DRI bug account <dri-devel> | ||||
Status: | RESOLVED DUPLICATE | QA Contact: | |||||
Severity: | normal | ||||||
Priority: | medium | ||||||
Version: | unspecified | ||||||
Hardware: | Other | ||||||
OS: | Linux (All) | ||||||
Whiteboard: | |||||||
i915 platform: | i915 features: | ||||||
Attachments: |
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If it's just the game itself that freezes, you may be running into the known buggy version of libxcb.so.1 in the Steam runtime. See https://bugs.freedesktop.org/show_bug.cgi?id=97174#c7 for how to avoid that via the LD_PRELOAD environment variable. |
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Created attachment 127949 [details] Kernel log When playing Portal2 or L4D2 with DRI3 on, after some quite short time game locks and kernel log has the following messages. 0000:01:00.0: GPU fault detected: 147 0x00060802 0000:01:00.0: VM_CONTEXT1_PROTECTION_FAULT_ADDR 0x00000000 0000:01:00.0: VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x06008002 0000:01:00.0: VM fault (0x02, vmid 3) at page 0, read from '' (0x00000000) (8) My hardware is HD7750, Linux is 4.9.0-rc4, rc1 was also affected. Mesa version is 13.1-dev, 13.0 and 13.0-rc2 were affected as well. I have the same issue with radeon kernel driver as well (Linux 4.6-4.9, Mesa 12.0 - 13.1 dev), but in this case kernel log is clear. So, possibly, this issue is in Mesa code, or in code ported from radeon.ko. With DRI2 I don't have this issue in any case.