Summary: | Freeze while running the mupen64plus emulator | ||
---|---|---|---|
Product: | Mesa | Reporter: | Vincent B. <vb> |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED INVALID | QA Contact: | Default DRI bug account <dri-devel> |
Severity: | major | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
My current Xorg.0.log
dmesg output glxinfo output |
Description
Vincent B.
2016-11-16 18:45:47 UTC
Please attach the output of glxinfo and dmesg. If you run the game with the environment variable GALLIUM_DDEBUG=pipelined set, the radeonsi driver should detect the hang and dump some information about it in a file in ~/ddebug_dumps/ . Please attach that file here. Created attachment 128039 [details]
dmesg output
Created attachment 128040 [details]
glxinfo output
Unfortunately no way to capture the debug trace even with the env variable set as described :( The environment variable is GALLIUM_DDEBUG=2000 or GALLIUM_DDEBUG="pipelined 2000", depending on whether you want the fast pipelined mode but less debug data, or the default mode and more debug data. The number is the timeout in ms. A lot of time has passed and the requested information wasn't supplied. Since radeonsi (and probably mupen64plus) have changed alot since the report I'm closing for now. Feel free to reopen with the additional details supplied. |
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