Summary: | In Wayland, Endless Sky game's window drawn in the wrong place when alt-tabbing away and back again | ||
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Product: | Wayland | Reporter: | Nate Graham <nate> |
Component: | wayland | Assignee: | Wayland bug list <wayland-bugs> |
Status: | RESOLVED INVALID | QA Contact: | |
Severity: | normal | ||
Priority: | medium | CC: | mcatanzaro, nate |
Version: | 1.5.0 | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Nate Graham
2016-12-15 04:27:21 UTC
Hardware: Kaby Lake (late 2016) HP Spectre x360 laptop, Intel HD 620 integrated graphics card, 13.3" display, Kernel 4.8.13 (though this has happened since 4.8). Hi, this is the bug tracker for Wayland protocol issues. Nobody is going to fix your issue here. This is most likely a bug in GNOME Shell I would guess, so you could report it on GNOME Bugzilla, but it might be better to start on the Endless Sky bugtracker as GNOME folks would be much more likely to look at it if the game developers are involved. I did report it on the Endless Sky issue tracker first: https://github.com/endless-sky/endless-sky/issues/1902 The developer said it was probably an issue with SDK or Wayland itself. So I filed a bug here. I'd rather not go on a huge wild goose chase so how can we determine whose problem it is? Again, this issue manifests in a Wayland session, but not with Xorg. It's either a bug in Endless Sky, or in GNOME Shell, or maybe in mutter. No clue which. Since you've already got a bug report against Endless Sky, the next step is surely GNOME Bugzilla. Gotcha, thanks! GNOME bug:https://bugzilla.gnome.org/show_bug.cgi?id=776992 SDL bug: https://bugzilla.libsdl.org/show_bug.cgi?id=3548 So I am actually a GNOME developer, not a Wayland developer; I just happened to be passing through here. The reason I say it's not a "Wayland" bug, even though it clearly is, is that the Wayland repo is just a couple little libraries wrapping the Wayland protocol. All the bugs you find are probably going to be in either the toolkit (usually GTK+ or Qt, in this case SDL) or else compositor (GNOME) implementations. So when you find bugs running in Wayland on GNOME, report them to GNOME. Or if you're running in some other desktop, say KDE, then report them to KDE. Etc. This bug tracker is only useful if you're a developer and have found some protocol limitation. It's a shame nobody seems to have been watching it to give you a pointer to the right Bugzilla; this issue is obviously misplaced and should have been closed right away! Thanks for the clarification. As you can see, I'm a bit new to this process and still learning how the whole technical infrastructure works (Apple background). |
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