Summary: | [SKL,BDW,BSW,KBL] dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex regression | ||
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Product: | Mesa | Reporter: | Mark Janes <mark.a.janes> |
Component: | Drivers/DRI/i965 | Assignee: | Timothy Arceri <t_arceri> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Mark Janes
2016-12-15 15:34:44 UTC
Possible fix: https://patchwork.freedesktop.org/patch/127784/ I've pushed: commit 3421b3f5a35f5cf29934f74c30850c4d04ba0237 Author: Timothy Arceri <timothy.arceri@collabora.com> Date: Fri Dec 16 10:17:33 2016 +1100 nir: Turn imov/fmov of undef into undef Reverting the previous attempt at this a5502a721fd30fd resulted in the following Vulkan test failing. dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex This time we use the num_components from the alu dest rather than num_inputs to the op to determine the size of the undef. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Cc: "13.0" <mesa-stable@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99100 However both Ken and Jason seem to think this is just hiding a real bug so maybe we should keep this open? |
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