Summary: | Ark survival evolved won't start | ||
---|---|---|---|
Product: | Mesa | Reporter: | predator-cnh |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED NOTABUG | QA Contact: | Default DRI bug account <dri-devel> |
Severity: | normal | ||
Priority: | medium | ||
Version: | 13.0 | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
predator-cnh
2017-01-12 23:49:23 UTC
Might be the same as or at least related to bug 95374. yes it sounds like it, but the "solution" doesn't work. Do you have any guide to debug this problem ? maybe it helps to force Steam to use a specific OpenGL version. Start Steam from the command prompt, enforcing OpenGL 3.3: $>MESA_GL_VERSION_OVERRIDE=3.3COMPAT steam Then try start Ark again from your steam client. This way I can start Ark. Unfortunately all living creatures are invisible... Still searching for a workaround to make animals visible again. Of course it helps. I'm trying to do it like this in a shellscript: export MESA_GLSL_VERSION_OVERRIDE=330 steam steam://rungameid/346110 Someone says it would also be possible to start the game with the steam game parameters. http://steamcommunity.com/app/346110/discussions/0/152393186499850395/ @ Obiwan72 maybe the is a difference between MESA_GLSL_VERSION_OVERRIDE=330 and MESA_GL_VERSION_OVERRIDE=3.3COMPAT ? I don't have this kind of invisible creatures. Quick update: The issue has been fixed since v255.2. You no longer need any override envvars. |
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