Summary: | Shadow of mordor crash Mesa: User error: GL_INVALID_VALUE in glFlushMappedBufferRange(offset 2097060 + length 480 > mapped length 2097152) | ||
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Product: | Mesa | Reporter: | alvarex <edisonalvarez> |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED MOVED | QA Contact: | Default DRI bug account <dri-devel> |
Severity: | normal | ||
Priority: | medium | CC: | t_arceri |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
dmesg
xorg log |
Created attachment 130771 [details]
xorg log
Was this fixed for you with newer mesa/kernels? -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1264. |
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Created attachment 130770 [details] dmesg It crashes randomly if I reset the graphics settings to default it doesn't happen again for some time, then it crashes again and I have to reset the settings because it won't start. I using DAL/DC kernel staging from git 4.9.20, but it happens with other kernels.