Bug 100638 - Shadow of mordor crash Mesa: User error: GL_INVALID_VALUE in glFlushMappedBufferRange(offset 2097060 + length 480 > mapped length 2097152)
Summary: Shadow of mordor crash Mesa: User error: GL_INVALID_VALUE in glFlushMappedBuf...
Status: RESOLVED MOVED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/radeonsi (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: Default DRI bug account
QA Contact: Default DRI bug account
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2017-04-10 07:03 UTC by alvarex
Modified: 2019-09-25 17:58 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments
dmesg (75.54 KB, text/x-log)
2017-04-10 07:03 UTC, alvarex
Details
xorg log (101.43 KB, text/x-log)
2017-04-10 07:04 UTC, alvarex
Details

Description alvarex 2017-04-10 07:03:37 UTC
Created attachment 130770 [details]
dmesg

It crashes randomly if I reset the graphics settings to default it doesn't happen again for some time, then it crashes again and I have to reset the settings because it won't start.
I using DAL/DC kernel staging from git 4.9.20, but it happens with other kernels.
Comment 1 alvarex 2017-04-10 07:04:06 UTC
Created attachment 130771 [details]
xorg log
Comment 2 Timothy Arceri 2019-09-17 02:52:41 UTC
Was this fixed for you with newer mesa/kernels?
Comment 3 GitLab Migration User 2019-09-25 17:58:55 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1264.


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