Summary: | GPU Hang when replaying API trace of lightsmark | ||
---|---|---|---|
Product: | Mesa | Reporter: | Jason Ekstrand <jason> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED MOVED | QA Contact: | mesa-dev |
Severity: | normal | ||
Priority: | medium | ||
Version: | 17.2 | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Jason Ekstrand
2017-08-20 02:49:56 UTC
Hi Jason. I checked attached apitrace and found out that it crashes gapitrace tool with signal 11 (KBL). After checking also found out that trace file doesn't contain gl context creation thus making replay invalid. BUT - it works without crash on Sandy Bridge PC (slowly, with lags, but without crashes). So to summarize, there were no any gpu hangs on SNB. Notify please if this issue still actual for you and please provide your CPU gen. -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1016. |
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.