Summary: | [PATCH] Add OpenGL 4.6 as a known version | ||
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Product: | Mesa | Reporter: | Dario Ostuni <dario.ostuni> |
Component: | Demos | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | mesa-dev |
Severity: | trivial | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | Patch to add OpenGL 4.6 as a known version |
Description
Dario Ostuni
2017-10-11 09:19:07 UTC
Good catch, thanks! This allows glxinfo and wglinfo to show 4.6 info :) I went ahead and create a commit for you, and pushed it: commit 22bc355f1b324b6ea07e063b5f20be757ea7a8e5 Author: Dario Ostuni <dario.ostuni@gmail.com> Date: Wed Oct 11 14:12:58 2017 +0100 Add OpenGL 4.6 as a known version Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> Next time you have a patch, it would be easier if you sent it to the mailing list instead. Everything you need to know is explained on our website: https://mesa3d.org/submittingpatches.html (In reply to Eric Engestrom from comment #1) > Good catch, thanks! This allows glxinfo and wglinfo to show 4.6 info :) > It should work even without the patch. When requesting GL 4.5 (or 3.1 even) the driver is allowed to create a 4.6 context since it's compatible with the requested version. Regardless, it's a good idea to be explicit imho. @Eric Engestrom thanks! And also thanks for pointing me to that page in the website. @Emil Velikov with the NVIDIA proprietary driver glxinfo was showing OpenGL version 4.5, even if the driver supports 4.6 (In reply to Dario Ostuni from comment #3) > @Emil Velikov with the NVIDIA proprietary driver glxinfo was showing OpenGL > version 4.5, even if the driver supports 4.6 That is probably because OpenGL 4.6 is still only a provisional specification (due to no conformance program yet). Once the conformance program is in place and 4.6 support moves out of beta, I bet it would just work. |
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