Bug 103297

Summary: Rendering issue in cemu BOTW game for pre gcn hardware
Product: Mesa Reporter: johann.maxime
Component: Drivers/Gallium/r600Assignee: Default DRI bug account <dri-devel>
Status: RESOLVED MOVED QA Contact: Default DRI bug account <dri-devel>
Severity: normal    
Priority: medium    
Version: git   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Attachments: screenshot of botw

Description johann.maxime 2017-10-16 16:03:23 UTC
Created attachment 134866 [details]
screenshot of botw

Using cemu emulator on Ubuntu 17.04 with wine lastest mesa git build give graphical glitch on pre gcn hardware.
In my case I use AMD TURKS (HD 7670M).
The Legend Of Zelda Breath Of The Wild has heavy graphical issues.
Some other games works perfectly (Mario Kart 8 for example).
Comment 1 GitLab Migration User 2019-09-18 19:24:20 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

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