| Summary: |
Rendering issue in cemu BOTW game for pre gcn hardware |
| Product: |
Mesa
|
Reporter: |
johann.maxime |
| Component: |
Drivers/Gallium/r600 | Assignee: |
Default DRI bug account <dri-devel> |
| Status: |
RESOLVED
MOVED
|
QA Contact: |
Default DRI bug account <dri-devel> |
| Severity: |
normal
|
|
|
| Priority: |
medium
|
|
|
| Version: |
git | |
|
| Hardware: |
x86-64 (AMD64) | |
|
| OS: |
Linux (All) | |
|
| Whiteboard: |
|
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i915 platform:
|
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i915 features:
|
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| Attachments: |
screenshot of botw
|
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Created attachment 134866 [details] screenshot of botw Using cemu emulator on Ubuntu 17.04 with wine lastest mesa git build give graphical glitch on pre gcn hardware. In my case I use AMD TURKS (HD 7670M). The Legend Of Zelda Breath Of The Wild has heavy graphical issues. Some other games works perfectly (Mario Kart 8 for example).