Summary: |
Rendering issue in cemu BOTW game for pre gcn hardware |
Product: |
Mesa
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Reporter: |
johann.maxime |
Component: |
Drivers/Gallium/r600 | Assignee: |
Default DRI bug account <dri-devel> |
Status: |
RESOLVED
MOVED
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QA Contact: |
Default DRI bug account <dri-devel> |
Severity: |
normal
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Priority: |
medium
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Version: |
git | |
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Hardware: |
x86-64 (AMD64) | |
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OS: |
Linux (All) | |
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Whiteboard: |
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i915 platform:
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i915 features:
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Attachments: |
screenshot of botw
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Created attachment 134866 [details] screenshot of botw Using cemu emulator on Ubuntu 17.04 with wine lastest mesa git build give graphical glitch on pre gcn hardware. In my case I use AMD TURKS (HD 7670M). The Legend Of Zelda Breath Of The Wild has heavy graphical issues. Some other games works perfectly (Mario Kart 8 for example).