Bug 103811

Summary: libinput 1.8.3 → 1.9.0 triggers random events
Product: Wayland Reporter: Hi-Angel <Hi-Angel>
Component: libinputAssignee: Wayland bug list <wayland-bugs>
Status: RESOLVED DUPLICATE QA Contact:
Severity: normal    
Priority: medium CC: peter.hutterer
Version: unspecified   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:

Description Hi-Angel 2017-11-19 02:32:34 UTC
Sorry, this bug is very hard to describe, and I couldn't find a minimal test case, so I don't even know what info to provide.

Sometimes for playing games, the game starts thinking that left mouse button is being held, so e.g. player starts unstopabbly shooting. Clicking mouse buttons doesn't help, the problem either goes away on its own, or pulling off/on the cable helps. It happens with right mouse button too, but more rare.

At first I thought my mouse is getting broken, but then I noticed a few times how in game "space" button stopped working. In that case pulling off/on the keyboard cable doesn't help, only full restart of the game does (or it may go away on its own). Also, 2 times when that happened and I switched to a workspace with konsole, a context menu popped up.

I started trying different versions of libinput, and noted that this is reproducible on 1.9.1, definitely not reproducible on 1.8.3, and I couldn't reproduce on 1.9.0. It generally happens within 5 minutes of gameplay in Xonotic (probably due to very intensive clicking — in Manhunt game it may happen after ½ a hour of gameplay). `journalctf` doesn't have anything when this happens.

Outside of games for 13 days of using 1.9.1 I noticed the problem only once — Pidgin started thinking that left mouse button is held, and my cursor followed selection until I restarted Pidgin.

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Platform: X11
WM:       i3wm
hw: Samsung laptop, but I use external mouse and keyboard.
Comment 1 Hi-Angel 2017-11-19 16:20:32 UTC
Okay, I just managed to reproduce with 1.9.0, so it's a regression between 1.8.3 and 1.9.0.
Comment 2 Peter Hutterer 2017-11-20 01:31:16 UTC
I think this is the same as bug 103636, a fix is being worked on right now.

*** This bug has been marked as a duplicate of bug 103636 ***

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