Summary: | "Quern" game crashes on start-up | ||
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Product: | Mesa | Reporter: | yunta83 |
Component: | Drivers/Gallium/radeonsi | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED DUPLICATE | QA Contact: | Default DRI bug account <dri-devel> |
Severity: | normal | ||
Priority: | medium | ||
Version: | 17.3 | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
Quern crash - bt full
Unturned crash - bt full Quern - valgrind output Unturned - valgrind output |
Description
yunta83
2017-11-22 19:57:21 UTC
Created attachment 135671 [details]
Unturned crash - bt full
Looks like there might be memory corruption, can you run one of these games in valgrind and attach the output from valgrind? Created attachment 135687 [details]
Quern - valgrind output
Created attachment 135688 [details]
Unturned - valgrind output
(In reply to Michel Dänzer from comment #2) > Looks like there might be memory corruption, can you run one of these games > in valgrind and attach the output from valgrind? Valgrind output attached. Looks quite useless to me... Interestingly, Quern actually shows the main menu when run under valgrind. A duplicate of https://bugs.freedesktop.org/show_bug.cgi?id=101675 then? The valgrind output for Quern shows writes to freed memory, because the game makes libX11 calls using a display handle that it had already closed. That's a bug in the game (or maybe in a library it links statically), which could explain the crash. I don't see any obvious issue in the valgrind output for Unturned either though. Both games use the Unity engine. Marking this as duplicate of 103769. *** This bug has been marked as a duplicate of bug 103769 *** |
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