Summary: | Intermittent piglit failures with shader cache enabled | ||
---|---|---|---|
Product: | Mesa | Reporter: | Mark Janes <mark.a.janes> |
Component: | Drivers/DRI/i965 | Assignee: | Jordan Justen <jljusten> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Mark Janes
2017-11-30 04:17:27 UTC
Some tests were fixed by: fc033742d2128ccfda6bf4c92254f632b9445b0c Author: Jordan Justen <jordan.l.justen@intel.com> i965: Serialize nir later in the linking process However, the following test continues to fail intermittently with shader cache enabled: piglit.spec.arb_shading_language_420pack.active sampler conflict I think the latest jenkins results look clean following: commit dc07bb5fd188a4352ec90edb6c6107ae1ce11b50 Author: Jordan Justen <jordan.l.justen@intel.com> Date: Tue Dec 12 11:44:01 2017 -0800 program: Don't reset SamplersValidated when restoring from shader cache |
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