Running piglit a second time with all shaders cached, several tests fail intermittently: piglit.spec.arb_shading_language_420pack.active sampler conflict Unexpected GL error: GL_NO_ERROR 0x0 (Error at ../tests/spec/arb_shading_language_420pack/execution/active-sampler-conflict.c:148) Expected GL error: GL_INVALID_OPERATION 0x502 piglit.spec.arb_tessellation_shader.execution.tcs-input-read-array-interface Probe color at (0,0) Expected: 0 255 0 255 Observed: 0 0 0 0 Test failure on line 70 piglit.spec.glsl-1_50.execution.geometry.clip-distance-vs-gs-out Probe color at (0,0) Expected: 0 255 0 255 Observed: 255 0 0 255 Test failure on line 53
Some tests were fixed by: fc033742d2128ccfda6bf4c92254f632b9445b0c Author: Jordan Justen <jordan.l.justen@intel.com> i965: Serialize nir later in the linking process However, the following test continues to fail intermittently with shader cache enabled: piglit.spec.arb_shading_language_420pack.active sampler conflict
I think the latest jenkins results look clean following: commit dc07bb5fd188a4352ec90edb6c6107ae1ce11b50 Author: Jordan Justen <jordan.l.justen@intel.com> Date: Tue Dec 12 11:44:01 2017 -0800 program: Don't reset SamplersValidated when restoring from shader cache
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