Summary: | Mesa causes Unity3d Game Editor Crash | ||
---|---|---|---|
Product: | Mesa | Reporter: | Rafał <synaptykq> |
Component: | Other | Assignee: | mesa-dev |
Status: | RESOLVED DUPLICATE | QA Contact: | mesa-dev |
Severity: | normal | ||
Priority: | medium | ||
Version: | 17.3 | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | Editor Logs and Xorg |
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Created attachment 137218 [details] Editor Logs and Xorg When I open Unity3d on empty or casual project, Editor crash and close itself or work only max a few minutes. I wrote to unity team but they say that is issue with mesa driver. I add 4 logs from unity crash and one from xorg. I think it is something wrong with this lines: [xcb] Unknown sequence number while processing queue [xcb] Most likely this is a multi-threaded client and XInitThreads has not been called [xcb] Aborting, sorry about that. Unityyy: ../../src/xcb_io.c:259: poll_for_event: Warunek zapewnienia `!xcb_xlib_threads_sequence_lost' nie został spełniony. /home/builduser/buildslave/unity/build/Editor/Platform/Linux/UsbDevices.cpp:UsbDevicesQuery PC Specs Intel i3 2330m 2,2GHz HT Intel HD 3000 OpenGL 3.3 OpenGL ES 3.0 8GB RAM Desktop Environment - Mate (also repeatable on LXQT) Mesa from stable Padoka PPa 17.3.2 (I has also bug on older even 17.0)