Summary: | OpenGL scene corrupt using VMware driver | ||
---|---|---|---|
Product: | Mesa | Reporter: | Logan McNaughton <logan> |
Component: | Drivers/X11 | Assignee: | mesa-dev |
Status: | RESOLVED NOTABUG | QA Contact: | mesa-dev |
Severity: | normal | ||
Priority: | medium | ||
Version: | 17.2 | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | apitrace of scene |
Description
Logan McNaughton
2018-04-06 19:51:19 UTC
I figured out the issue, our application is reading/writing texels in shaders without setting proper barriers in place. It is a bug in the application, not the driver |
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