Bug 106769

Summary: radv: add support for shaderStorageImageMultisample
Product: Mesa Reporter: Philip Rebohle <philip.rebohle>
Component: Drivers/Vulkan/radeonAssignee: mesa-dev
Status: RESOLVED FIXED QA Contact: mesa-dev
Severity: enhancement    
Priority: medium CC: zefkerrigan
Version: git   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:

Description Philip Rebohle 2018-06-01 12:57:51 UTC
Hello,

as mentioned in the title, I'd like to request two features which are required for DXVK to fully support Shader Model 5.0:

- shaderStorageImageMultisample¸ which also seems to be useful for Renderdoc

- The VK_EXT_shader_viewport_index_layer extension, which gl_Layer to be set by vertex and tessellation shaders.

Both are be supported by AMDVLK.

Regards,
- Philip
Comment 1 Samuel Pitoiset 2018-06-01 13:06:49 UTC
VK_EXT_shader_viewport_index_layer is already supported.
Comment 2 Philip Rebohle 2018-06-01 13:14:14 UTC
Ah right, my vulkaninfo returned info for the 18.0 version, sorry for the noise.
Comment 3 maister 2018-12-16 12:54:03 UTC
I would also like this feature to be implemented. We need this feature in the Beetle PSX emulator for enabling MSAA support.

Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.