Bug 106769 - radv: add support for shaderStorageImageMultisample
Summary: radv: add support for shaderStorageImageMultisample
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Vulkan/radeon (show other bugs)
Version: git
Hardware: Other All
: medium enhancement
Assignee: mesa-dev
QA Contact: mesa-dev
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2018-06-01 12:57 UTC by Philip Rebohle
Modified: 2018-12-21 10:27 UTC (History)
1 user (show)

See Also:
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Attachments

Description Philip Rebohle 2018-06-01 12:57:51 UTC
Hello,

as mentioned in the title, I'd like to request two features which are required for DXVK to fully support Shader Model 5.0:

- shaderStorageImageMultisample¸ which also seems to be useful for Renderdoc

- The VK_EXT_shader_viewport_index_layer extension, which gl_Layer to be set by vertex and tessellation shaders.

Both are be supported by AMDVLK.

Regards,
- Philip
Comment 1 Samuel Pitoiset 2018-06-01 13:06:49 UTC
VK_EXT_shader_viewport_index_layer is already supported.
Comment 2 Philip Rebohle 2018-06-01 13:14:14 UTC
Ah right, my vulkaninfo returned info for the 18.0 version, sorry for the noise.
Comment 3 maister 2018-12-16 12:54:03 UTC
I would also like this feature to be implemented. We need this feature in the Beetle PSX emulator for enabling MSAA support.


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