Hello, as mentioned in the title, I'd like to request two features which are required for DXVK to fully support Shader Model 5.0: - shaderStorageImageMultisample¸ which also seems to be useful for Renderdoc - The VK_EXT_shader_viewport_index_layer extension, which gl_Layer to be set by vertex and tessellation shaders. Both are be supported by AMDVLK. Regards, - Philip
VK_EXT_shader_viewport_index_layer is already supported.
Ah right, my vulkaninfo returned info for the 18.0 version, sorry for the noise.
I would also like this feature to be implemented. We need this feature in the Beetle PSX emulator for enabling MSAA support.
Done. https://cgit.freedesktop.org/mesa/mesa/commit/?id=96063100812d1de46f4146fde92975c98e78c3ce
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