Bug 107233

Summary: [DXVK] Obduction / Hellblade: Senua’s Sacrifice - Problem with rendering
Product: Mesa Reporter: mrchebik
Component: Drivers/Vulkan/intelAssignee: Intel 3D Bugs Mailing List <intel-3d-bugs>
Status: RESOLVED FIXED QA Contact: Intel 3D Bugs Mailing List <intel-3d-bugs>
Severity: normal    
Priority: medium CC: jason
Version: 18.0   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Bug Depends on:    
Bug Blocks: 107763    

Description mrchebik 2018-07-15 12:43:31 UTC
Obduction / Hellblade: Senua’s Sacrifice
In these games there is a problem with lighting. The sun shines yellow when it should give gray colors.

Snapshots of problem - Obduction: https://imgur.com/a/odQpFEf
Snapshots of problem - Hellblade: Senua’s Sacrifice: https://imgur.com/a/bNqlozQ

GPU: Intel HD 5500
Mesa: https://gitlab.freedesktop.org/jekstrand/mesa/commit/041f6dcd2dc9dd56058a54dd262468abcaf684a0
DXVK: 0.62
Comment 1 Jason Ekstrand 2018-09-01 13:14:28 UTC
Please re-test with latest DXVK.
Comment 2 Denis 2019-06-11 12:01:58 UTC
hello.
I tested this game (Hellblade: Senua’s Sacrifice) on:
GD Graphics 5500
kernel 5.1.8
Ubuntu
mesa 18.2.8 (default system)
proton version 4.2-6
Vulkan version 1.1.80

Works fine. I see gray colors instead of those from screenshots. Closing this issue

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