Bug 107233 - [DXVK] Obduction / Hellblade: Senua’s Sacrifice - Problem with rendering
Summary: [DXVK] Obduction / Hellblade: Senua’s Sacrifice - Problem with rendering
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Vulkan/intel (show other bugs)
Version: 18.0
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Intel 3D Bugs Mailing List
QA Contact: Intel 3D Bugs Mailing List
Depends on:
Blocks: 107763
  Show dependency treegraph
Reported: 2018-07-15 12:43 UTC by mrchebik
Modified: 2019-06-11 12:01 UTC (History)
1 user (show)

See Also:
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Description mrchebik 2018-07-15 12:43:31 UTC
Obduction / Hellblade: Senua’s Sacrifice
In these games there is a problem with lighting. The sun shines yellow when it should give gray colors.

Snapshots of problem - Obduction: https://imgur.com/a/odQpFEf
Snapshots of problem - Hellblade: Senua’s Sacrifice: https://imgur.com/a/bNqlozQ

GPU: Intel HD 5500
Mesa: https://gitlab.freedesktop.org/jekstrand/mesa/commit/041f6dcd2dc9dd56058a54dd262468abcaf684a0
DXVK: 0.62
Comment 1 Jason Ekstrand 2018-09-01 13:14:28 UTC
Please re-test with latest DXVK.
Comment 2 Denis 2019-06-11 12:01:58 UTC
I tested this game (Hellblade: Senua’s Sacrifice) on:
GD Graphics 5500
kernel 5.1.8
mesa 18.2.8 (default system)
proton version 4.2-6
Vulkan version 1.1.80

Works fine. I see gray colors instead of those from screenshots. Closing this issue

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