Bug 107233 - [DXVK] Obduction / Hellblade: Senua’s Sacrifice - Problem with rendering
Summary: [DXVK] Obduction / Hellblade: Senua’s Sacrifice - Problem with rendering
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Vulkan/intel (show other bugs)
Version: 18.0
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Intel 3D Bugs Mailing List
QA Contact: Intel 3D Bugs Mailing List
URL:
Whiteboard:
Keywords:
Depends on:
Blocks: 107763
  Show dependency treegraph
 
Reported: 2018-07-15 12:43 UTC by mrchebik
Modified: 2019-06-11 12:01 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments

Note You need to log in before you can comment on or make changes to this bug.
Description mrchebik 2018-07-15 12:43:31 UTC
Obduction / Hellblade: Senua’s Sacrifice
In these games there is a problem with lighting. The sun shines yellow when it should give gray colors.

Snapshots of problem - Obduction: https://imgur.com/a/odQpFEf
Snapshots of problem - Hellblade: Senua’s Sacrifice: https://imgur.com/a/bNqlozQ

GPU: Intel HD 5500
Mesa: https://gitlab.freedesktop.org/jekstrand/mesa/commit/041f6dcd2dc9dd56058a54dd262468abcaf684a0
DXVK: 0.62
Comment 1 Jason Ekstrand 2018-09-01 13:14:28 UTC
Please re-test with latest DXVK.
Comment 2 Denis 2019-06-11 12:01:58 UTC
hello.
I tested this game (Hellblade: Senua’s Sacrifice) on:
GD Graphics 5500
kernel 5.1.8
Ubuntu
mesa 18.2.8 (default system)
proton version 4.2-6
Vulkan version 1.1.80

Works fine. I see gray colors instead of those from screenshots. Closing this issue


Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.