Summary: | flaky results from glescts geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_no_default_layer | ||
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Product: | Mesa | Reporter: | Mark Janes <mark.a.janes> |
Component: | Drivers/DRI/i965 | Assignee: | Jason Ekstrand <jason> |
Status: | RESOLVED MOVED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | normal | ||
Priority: | medium | CC: | jmcasanova |
Version: | unspecified | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Mark Janes
2018-10-26 18:21:39 UTC
I've sent patches which I think will fix it: https://bugs.freedesktop.org/show_bug.cgi?id=108571 Seems like this test is flaky again on gen9 hardware: https://mesa-ci.01.org/mesa_master_daily/test/1c93aaf9dc6654ce5d2df42e38d6d90c/history (sort by 'hardware', see 2 failures in last few days on gen9) Test output is a little different than last time: Rendered data for [x=0 y=0 attachment=0 layer=0] [0, 0, 0, 0] are different from reference data [255, 255, 255, 255] ! https://mesa-ci.01.org/mesa_master_daily/builds/5145/results/753064000 Hello. Just a side note - tested this test in a loop (about 100-200 times) on latest mesa from git on these HW => CFL, KBL, SKL. Didn't see any failures. -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1767. |
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