Summary: | vkd3d test failures related to ordered/unordered comparisons in test_shader_instructions() | ||
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Product: | Mesa | Reporter: | Józef Kucia <joseph.kucia> |
Component: | Drivers/Vulkan/Common | Assignee: | mesa-dev |
Status: | RESOLVED MOVED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | CC: | airlied, chadversary, daniel, idr, jason, samuel.pitoiset |
Version: | git | ||
Hardware: | All | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Józef Kucia
2019-01-08 17:12:35 UTC
One other solution is to set the exact bit when translating spirv to nir. +idr. There has been some discussion of this and some different patches on the mailing list for different approaches to solving the problem. This one gets a bit sticky because it's an area where GL is intentionally lax but Vulkan is supposedly more strict. It's also an area where breaking IEEE a little is extremely useful for optimization. -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/181. |
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