Summary: | [amdgpu/radeonsi,HAWAII] Hand of Fate 2 leads to GPU lock up (display powered off, SSH works, keyboard dead): "flip_done timed out" | ||||||
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Product: | DRI | Reporter: | Kai <kai> | ||||
Component: | DRM/AMDgpu | Assignee: | Default DRI bug account <dri-devel> | ||||
Status: | RESOLVED MOVED | QA Contact: | |||||
Severity: | normal | ||||||
Priority: | medium | CC: | rverschelde | ||||
Version: | DRI git | ||||||
Hardware: | x86-64 (AMD64) | ||||||
OS: | Linux (All) | ||||||
Whiteboard: | |||||||
i915 platform: | i915 features: | ||||||
Bug Depends on: | |||||||
Bug Blocks: | 77449 | ||||||
Attachments: |
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Description
Kai
2019-01-26 16:21:11 UTC
Is this a regression, and if so, can you bisect? Note that it could be a Mesa/LLVM issue rather than a kernel one. (In reply to Michel Dänzer from comment #1) > Is this a regression, and if so, can you bisect? Note that it could be a > Mesa/LLVM issue rather than a kernel one. Technically yes. But I don't know a (reasonable) good version, because the last time I played this game was in 2017. Between then and now there were many updates for the game (the last one is from 2019-01-11) and an incredible amount of commits for the kernel, Mesa and LLVM. I'm not even sure if I still used the radeon module the last time or if I was already on amdgpu. did you try to monitor temperature while running the game? Did you try to reproduce it with something like glmark2 or FurMark? see also bug 109466 comment 9 -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/drm/amd/issues/684. |
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