| Summary: | Overwatch - some objects are rendered incorrectly | ||
|---|---|---|---|
| Product: | Mesa | Reporter: | Danylo <danylo.piliaiev> |
| Component: | Drivers/Vulkan/radeon | Assignee: | mesa-dev |
| Status: | RESOLVED FIXED | QA Contact: | mesa-dev |
| Severity: | normal | ||
| Priority: | medium | CC: | danylo.piliaiev |
| Version: | git | ||
| Hardware: | Other | ||
| OS: | Linux (All) | ||
| Whiteboard: | |||
| i915 platform: | i915 features: | ||
| Attachments: | bad rendering example | ||
|
Description
Danylo
2019-04-20 17:45:53 UTC
I can reproduce the issue, I will investigate. Thanks for the report! LLVM r356956 introduced the regression. I reported the problem to the compiler team. I will let you know when it's fixed. Great, thank you. Fixed with LLVM r358890. |
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