Summary: | Tropico 6 apitrace throws error into logs | ||
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Product: | Mesa | Reporter: | Denis <denys.kostin> |
Component: | Drivers/Gallium/Iris | Assignee: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Status: | RESOLVED MOVED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | not set | ||
Priority: | not set | ||
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Denis
2019-09-12 12:38:36 UTC
Please give it a go under valgrind, hopefully you can find a lead to what looks like a memory corruption. hi Lionel, thanks, will keep in mind this option. For now I checked patch from Sergey - and it fixed this issue. Apitrace finished successfully. 3429946: message: api performance issue 1415: Recompiling fragment shader for program GLSL2840: 3429946: message: api performance issue 1416: number of color buffers 1->0 Rendered 1447 frames in 327.109 secs, average of 4.4236 fps -- GitLab Migration Automatic Message -- This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1366. |
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