Summary: | evdev mouse broken in quake3 engine games | ||
---|---|---|---|
Product: | xorg | Reporter: | Bug <freedesktop> |
Component: | Server/General | Assignee: | Xorg Project Team <xorg-team> |
Status: | RESOLVED INVALID | QA Contact: | Xorg Project Team <xorg-team> |
Severity: | normal | ||
Priority: | medium | CC: | n-roeser |
Version: | 7.3 (2007.09) | ||
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Bug
2007-09-28 03:09:27 UTC
hmm after restarting the games , after setting in_dgamouse to "0", it works again, dunno what's broken then. i have the same bug, but in_dgamouse 0 doesn't fix it for me. xorg-server is 1.4.0.90 and evdev is 1.2.0. i can confirm this bug for ut2004 see also http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=450851 --Ano what's the status of this bug? I fixed a few dga bugs over the last few months, could be that this one is resolved now. Mass closure: This bug has been untouched for more than six years, and is not obviously still valid. Please file a new report if you continue to experience issues with a current server. |
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.