Summary: | [i965 glsl] Unsupported shader opcode 46 in mesa/progs/glsl/noise.c | ||
---|---|---|---|
Product: | Mesa | Reporter: | Joel <k00_fol> |
Component: | Drivers/DRI/i965 | Assignee: | Ian Romanick <idr> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | enhancement | ||
Priority: | medium | CC: | jiewen.lin |
Version: | unspecified | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Joel
2008-03-26 16:06:40 UTC
*** Bug 18993 has been marked as a duplicate of this bug. *** commit d28e8528958b472c821e3b72a28c22f337aba66e Author: Gary Wong <gtw@gnu.org> Date: Sat Dec 13 14:15:33 2008 -0700 i965: Finish OPCODE_NOISEn instructions. Added missing OPCODE_NOISE4, and use BRW_REGISTER_TYPE_D (instead of _UD) in the initial RNDD instructions (which avoids saturating negative inputs to 0). |
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