Summary: |
[G45] Zero Ballistics stuck, problem with texture tiling? |
Product: |
Mesa
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Reporter: |
Sven Arvidsson <sa> |
Component: |
Drivers/DRI/i965 | Assignee: |
Eric Anholt <eric> |
Status: |
RESOLVED
DUPLICATE
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QA Contact: |
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Severity: |
normal
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Priority: |
medium
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Version: |
git | |
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Hardware: |
Other | |
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OS: |
All | |
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URL: |
http://www.zeroballistics.com/
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Whiteboard: |
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i915 platform:
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i915 features:
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Attachments: |
backtrace
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Created attachment 28516 [details] backtrace The game Zero Ballistics gets stuck and uses 100% CPU when "Host Game" is selected. This seems to be a problem with texture tiling as it works when it's turned off. System environment: -- chipset: G45 / ICH10R -- system architecture: 32-bit -- Linux distribution: Debian unstable -- Machine or mobo model: Asus P5Q-EM -- Display connector: DVI -- KMS: enabled -- xf86-video-intel: e8f0763d405a8152c74c28792c52fe12c1d41dd5 -- xserver: 1.6.3 -- mesa: 11038989c197e92454ec0dd14e32acec6030e6b7 -- drm: d74c67fb13d8c3e8c2e5968d827285d147a5dfc0 -- kernel: 2.6.31-rc5 (debian)