Bug 23366

Summary: [G45] UT2004 and ETQW hangs on level start
Product: Mesa Reporter: Sven Arvidsson <sa>
Component: Drivers/DRI/i965Assignee: Eric Anholt <eric>
Status: RESOLVED DUPLICATE QA Contact:
Severity: normal    
Priority: medium CC: xunx.fang
Version: git   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:

Description Sven Arvidsson 2009-08-17 10:00:45 UTC
I think I have found another regression in texture tiling. In a few games, UT2004 and the demo of Enemy Territory Quake Wars, the game hangs after a level is loaded (in ETWQ when "Play Computer" is selected). Switching to the console and then back to X brings the game back to life.

This behaviour is not 100% reproducible, but so far I haven't seen this happening with texture tiling turned off.

System environment:
-- chipset: G45 / ICH10R
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- Machine or mobo model: Asus P5Q-EM
-- Display connector: DVI
-- KMS: enabled
-- xf86-video-intel: e8f0763d405a8152c74c28792c52fe12c1d41dd5
-- xserver: 1.6.3
-- mesa: f2fcd5822a0b308e8b9410061996377c0b4a0a91
-- drm: d74c67fb13d8c3e8c2e5968d827285d147a5dfc0
-- kernel: 2.6.31-rc5 (debian)
Comment 1 Adam Jackson 2009-08-24 12:33:14 UTC
Mass version move, cvs -> git
Comment 2 Eric Anholt 2009-08-29 12:56:56 UTC

*** This bug has been marked as a duplicate of bug 23566 ***
Comment 3 Eric Anholt 2009-08-29 12:57:18 UTC
(I verified the profile on etqw, and the fix I'm working on does fix it)

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