Bug 24580

Summary: Radeon: 3D apps crash if IB is not flushed
Product: DRI Reporter: Shawn Starr <shawn.starr>
Component: DRM/RadeonAssignee: Default DRI bug account <dri-devel>
Status: RESOLVED FIXED QA Contact:
Severity: normal    
Priority: medium    
Version: DRI git   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:

Description Shawn Starr 2009-10-16 18:01:17 UTC
3D intensive apps such as SL use a lot of prims and textures. 

[21452.386277] [drm:radeon_cs_parser_init] *ERROR* cs IB too big: 16390
[21452.386281] [drm:r600_cs_legacy] *ERROR* Failed to initialize parser !

I can reproduce this quite reliability.

If you load an app with a lot of primitives and textures trying to be rendered at once the app will hang.
Comment 1 Alex Deucher 2009-10-22 22:12:42 UTC
Should be fixed now in mesa git master.
Comment 2 Shawn Starr 2009-11-06 22:01:36 UTC
I don't see this happening anymore.. pending to close it RSN
Comment 3 Shawn Starr 2009-11-18 21:00:36 UTC
Close it, don't see this anymore.

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