Bug 2515

Summary: MGA: Several squares of progs/tests/crossbar rendered incorrectly
Product: Mesa Reporter: Ian Romanick <idr>
Component: Drivers/DRI/MGAAssignee: Default DRI bug account <dri-devel>
Status: RESOLVED WONTFIX QA Contact:
Severity: normal    
Priority: high    
Version: git   
Hardware: x86 (IA32)   
OS: All   
Whiteboard:
i915 platform: i915 features:

Description Ian Romanick 2005-02-09 14:47:27 UTC
A few of the squares (most of them, actually) of progs/tests/crossbar are not
rendered correctly.  Annoyingly, the square that is just GL_REPLACE of the 0.5
gray texture is one of the incorrectly rendered squares.  It is slightly too
dark.    This may be an artifact of specifying the textures as RGB888 and the
driver converting them to RGB565.

Regardless, the (1.0 - 0.5) square is too light, and the ((0.5 + 0.5) * 0.5) and
(0.25 + 0.25) * 1.0) squares are much too dark.  The result in every square is
supposed to be RGB = {0.5, 0.5, 0.5}.
Comment 1 Adam Jackson 2009-08-24 12:23:03 UTC
Mass version move, cvs -> git
Comment 2 Ian Romanick 2014-01-22 01:41:55 UTC
This driver was removed from the repository some years ago.

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