Bug 2515 - MGA: Several squares of progs/tests/crossbar rendered incorrectly
Summary: MGA: Several squares of progs/tests/crossbar rendered incorrectly
Status: RESOLVED WONTFIX
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/MGA (show other bugs)
Version: git
Hardware: x86 (IA32) All
: high normal
Assignee: Default DRI bug account
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Reported: 2005-02-09 14:47 UTC by Ian Romanick
Modified: 2014-01-22 01:41 UTC (History)
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Description Ian Romanick 2005-02-09 14:47:27 UTC
A few of the squares (most of them, actually) of progs/tests/crossbar are not
rendered correctly.  Annoyingly, the square that is just GL_REPLACE of the 0.5
gray texture is one of the incorrectly rendered squares.  It is slightly too
dark.    This may be an artifact of specifying the textures as RGB888 and the
driver converting them to RGB565.

Regardless, the (1.0 - 0.5) square is too light, and the ((0.5 + 0.5) * 0.5) and
(0.25 + 0.25) * 1.0) squares are much too dark.  The result in every square is
supposed to be RGB = {0.5, 0.5, 0.5}.
Comment 1 Adam Jackson 2009-08-24 12:23:03 UTC
Mass version move, cvs -> git
Comment 2 Ian Romanick 2014-01-22 01:41:55 UTC
This driver was removed from the repository some years ago.


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