Summary: |
[DRI1 & DRI2] sauerbraten: lines around textures |
Product: |
Mesa
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Reporter: |
Fabio Pedretti <pedretti.fabio> |
Component: |
Drivers/DRI/r300 | Assignee: |
Default DRI bug account <dri-devel> |
Status: |
RESOLVED
WONTFIX
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QA Contact: |
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Severity: |
normal
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Priority: |
medium
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Version: |
git | |
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Hardware: |
x86 (IA32) | |
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OS: |
Linux (All) | |
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Whiteboard: |
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i915 platform:
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i915 features:
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Attachments: |
screenshot with lines around textures
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Created attachment 32177 [details] screenshot with lines around textures When enabling shaders inside the game sauerbraten there are some lines around texture edges. Just an example on how to reproduce it: load maps -> 3 -> thor -> locate the bridge as in the screenshot. Tested on both current git master, 7.7 and 7.6 branches with: GL_RENDERER = Mesa DRI R300 (RV530 71C5) 20090101 x86/MMX/SSE2 TCL DRI2