Created attachment 32177 [details]
screenshot with lines around textures
When enabling shaders inside the game sauerbraten there are some lines around texture edges. Just an example on how to reproduce it: load maps -> 3 -> thor -> locate the bridge as in the screenshot.
Tested on both current git master, 7.7 and 7.6 branches with:
GL_RENDERER = Mesa DRI R300 (RV530 71C5) 20090101 x86/MMX/SSE2 TCL DRI2
According to my test on an rv350, r300g of mesa 7.10 seems to be free of this bug. If r300c is no longer relevant, this report should be closed.
Closing because r300c is no longer supported.
Note that the same problem also affects r300g but I think this is already reported as bug #32688.