Summary: | In GTA VC objects are drawn in incorrect Z order | ||
---|---|---|---|
Product: | Mesa | Reporter: | Ruslan Kabatsayev <b7.10110111> |
Component: | Mesa core | Assignee: | mesa-dev |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | unspecified | ||
Hardware: | Other | ||
OS: | All | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | Screnshot |
Fixed in 7.7.1 |
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Created attachment 33450 [details] Screnshot I started Xorg with 'vesa' driver to use SW rendering, so video card shouldn't matter (in fact, HW accelerated rendering is OK). Screenshot demonstrates the bug. P.S. Mesa version is 7.7, but it isn't listed in the bug form...