Bug 26666 - In GTA VC objects are drawn in incorrect Z order
Summary: In GTA VC objects are drawn in incorrect Z order
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Mesa core (show other bugs)
Version: unspecified
Hardware: Other All
: medium normal
Assignee: mesa-dev
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2010-02-20 08:22 UTC by Ruslan Kabatsayev
Modified: 2010-04-03 01:22 UTC (History)
0 users

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Attachments
Screnshot (100.10 KB, image/jpeg)
2010-02-20 08:22 UTC, Ruslan Kabatsayev
Details

Description Ruslan Kabatsayev 2010-02-20 08:22:52 UTC
Created attachment 33450 [details]
Screnshot

I started Xorg with 'vesa' driver to use SW rendering, so video card shouldn't matter (in fact, HW accelerated rendering is OK).
Screenshot demonstrates the bug.
P.S. Mesa version is 7.7, but it isn't listed in the bug form...
Comment 1 Ruslan Kabatsayev 2010-04-03 01:22:15 UTC
Fixed in 7.7.1


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