Bug 27061

Summary: r600: software fallback for GL_DEPTH_COMPONENT*
Product: Mesa Reporter: Török Edwin <edwin+bugs>
Component: Drivers/DRI/R600Assignee: Default DRI bug account <dri-devel>
Status: RESOLVED WONTFIX QA Contact:
Severity: enhancement    
Priority: medium    
Version: unspecified   
Hardware: Other   
OS: All   
Whiteboard:
i915 platform: i915 features:

Description Török Edwin 2010-03-13 10:31:10 UTC
I just tried and orm=fbo works in wine-1.1.40 now!

I get some new software fallbacks though (with orm=backbuffer, there are no sw fallbacks):
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)
Falling back to sw for glCopyTexImage2D (internalFormat GL_DEPTH_COMPONENT24, border 0)
Falling back to sw for ReadPixels (format GL_DEPTH_COMPONENT, type GL_UNSIGNED_INT)

These occur when playing World of Warcraft.
Comment 1 Andreas Boll 2012-11-02 16:33:59 UTC
Note: classic r600 driver has been abandoned.
Please use r600g (gallium driver) instead.

Is this still an issue with a newer driver/kernel?
Comment 2 Andreas Boll 2014-07-07 16:00:47 UTC
The classic r600 driver has been abandoned long ago.
It was replaced by the Gallium driver r600g.

If you have issues with r600g please file a new bug report with component Drivers/Gallium/r600

Thanks.

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