Summary: | [r300g] Noise function is not working | ||
---|---|---|---|
Product: | Mesa | Reporter: | Ivan Sukin <isukin.intelliware> |
Component: | Other | Assignee: | mesa-dev |
Status: | RESOLVED WONTFIX | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Ivan Sukin
2010-06-15 09:52:50 UTC
To my knowledge no hardware supports it, and I was told that the noise function isn't implemented even in proprietary drivers, so we do the same in Mesa. There are other techniques for generating random numbers in shaders (used by the game industry). So called noise textures are the most popular. Closing as WONTFIX. Yes, I think that there is no hardware to support noise function too, but I considered that it will be implemented as software feature. Ok, the bug is closed. |
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