Summary: | [r300g] all surfaces in unreal tournament 2004 are GL_NEAREST | ||
---|---|---|---|
Product: | Mesa | Reporter: | almos <aaalmosss> |
Component: | Drivers/DRI/r300 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | ||
Version: | git | ||
Hardware: | x86 (IA32) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | stderr with RADEON_DEBUG=tex |
Description
almos
2010-06-20 09:00:42 UTC
my gpu is an rv350 (radeon 9600xt) Created attachment 36553 [details]
stderr with RADEON_DEBUG=tex
The commit 392a2515c0967c395be098cac6a37f325dd66b90 in master should fix this issue, can you confirm? Fix confirmed. By the way, the fonts in the menu got fixed as well. Cool, closing.. |
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