Bug 28837

Summary: varying vec4 index support
Product: Mesa Reporter: Gordon Jin <gordon.jin>
Component: Drivers/DRI/i965Assignee: Eric Anholt <eric>
Status: VERIFIED FIXED QA Contact:
Severity: normal    
Priority: medium    
Version: git   
Hardware: All   
OS: All   
Whiteboard:
i915 platform: i915 features:
Bug Depends on:    
Bug Blocks: 29044    

Description Gordon Jin 2010-06-29 22:41:36 UTC
piglit/tests/shaders/glsl-vs-vec4-indexing-{2,3} have been fail since added in May.

Output:
cannot get location of uniform "i"
PIGLIT: {'result': 'fail' }
Comment 1 Eric Anholt 2010-07-11 22:06:18 UTC
Fixed in glsl2 branch.
Comment 2 Eric Anholt 2010-08-16 23:49:25 UTC
glsl2 branch is merged.
Comment 3 Gordon Jin 2010-08-18 19:49:43 UTC
verified with mesa master d442a01ac14382d83cdaac87d2832315ceb3e963.