Summary: | [wine][r300g] Spore Creature Creator segfaults | ||
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Product: | Mesa | Reporter: | Sven Arvidsson <sa> |
Component: | Drivers/Gallium/r300 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | CC: | crumja |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
URL: | http://www.spore.com/trial | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | backtrace of crash |
*** Bug 28477 has been marked as a duplicate of this bug. *** I am having the same problem with Panzers II wine game. It worked fine some time ago, let me know if I have to bisect it. This issue is fixed for me in current master. Confirmed. The crash seems to be gone now. I guess you guys are all running Mesa master. Could you please test the 7.9 branch as well? (In reply to comment #6) > I guess you guys are all running Mesa master. Could you please test the 7.9 > branch as well? It's fixed in 7.9 branch and also runs better here. With master I am indeed getting this: https://bugs.freedesktop.org/show_bug.cgi?id=30823 |
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Created attachment 37369 [details] backtrace of crash The Spore Creature Creator game (running in Wine) segfaults on start: state_tracker/st_manager.c:475: st_context_notify_invalid_framebuffer: Assertion `stfb && stfb->iface == stfbi' failed. It works (or at least starts) if software mode is forced. Doesn't seem to be a regression, as it doesn't work on the 7.8 branch either. System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: RV570 -- Model: Asus EAX1950Pro 256MB -- Display connector: DVI -- xf86-video-ati: cdeb1949c820242f05a8897d3ddd0718f204dacf -- xserver: 1.8.99.904 (1.9.0 RC 4) -- mesa: 451a0ddb190e5185372fed9ec57d24a822442ecc -- drm: 6ea2bda5f5ec8f27359760ce580fdad3df0464df -- kernel: 2.6.35-rc5