Bug 29323

Summary: [r300g] floor texture damage
Product: Mesa Reporter: David Heidelberg (okias) <david>
Component: Drivers/DRI/r300Assignee: Default DRI bug account <dri-devel>
Status: RESOLVED FIXED QA Contact:
Severity: minor    
Priority: low    
Version: git   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Attachments: sweethome.jpeg
possible fix

Description David Heidelberg (okias) 2010-07-30 13:10:31 UTC
Created attachment 37465 [details]
sweethome.jpeg

When I look in: Sweethome or Counter Strike 1.6 on the floor, which is distanced, then it show some black artefacts in that area. After coming closer (in both programs) it disapear.

HW: RS690
Debug: none assert or warning.
dmesg: https://bugs.freedesktop.org/attachment.cgi?id=37439
Comment 1 Marek Olšák 2010-07-31 22:28:08 UTC
Does it look any different if you set the environment variable

RADEON_DEBUG=notiling

?
Comment 2 David Heidelberg (okias) 2010-08-01 02:40:47 UTC
With "notiling" it look correct.
Comment 3 Marek Olšák 2010-08-01 07:50:37 UTC
Created attachment 37501 [details] [review]
possible fix

Could you try this patch?
Comment 4 David Heidelberg (okias) 2010-08-01 10:30:06 UTC
Get that patch into mesa master, it's ok.
Comment 5 Marek Olšák 2010-08-01 13:47:10 UTC
OK, I've committed the patch slightly modified.

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