Summary: | [r300g] floor texture damage | ||
---|---|---|---|
Product: | Mesa | Reporter: | David Heidelberg (okias) <david> |
Component: | Drivers/DRI/r300 | Assignee: | Default DRI bug account <dri-devel> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | minor | ||
Priority: | low | ||
Version: | git | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
sweethome.jpeg
possible fix |
Description
David Heidelberg (okias)
2010-07-30 13:10:31 UTC
Does it look any different if you set the environment variable RADEON_DEBUG=notiling ? With "notiling" it look correct. Created attachment 37501 [details] [review] possible fix Could you try this patch? Get that patch into mesa master, it's ok. OK, I've committed the patch slightly modified. |
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