Bug 29323 - [r300g] floor texture damage
Summary: [r300g] floor texture damage
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/r300 (show other bugs)
Version: git
Hardware: x86-64 (AMD64) Linux (All)
: low minor
Assignee: Default DRI bug account
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2010-07-30 13:10 UTC by David Heidelberg (okias)
Modified: 2010-08-01 13:47 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
sweethome.jpeg (17.63 KB, image/jpeg)
2010-07-30 13:10 UTC, David Heidelberg (okias)
Details
possible fix (1.95 KB, patch)
2010-08-01 07:50 UTC, Marek Olšák
Details | Splinter Review

Description David Heidelberg (okias) 2010-07-30 13:10:31 UTC
Created attachment 37465 [details]
sweethome.jpeg

When I look in: Sweethome or Counter Strike 1.6 on the floor, which is distanced, then it show some black artefacts in that area. After coming closer (in both programs) it disapear.

HW: RS690
Debug: none assert or warning.
dmesg: https://bugs.freedesktop.org/attachment.cgi?id=37439
Comment 1 Marek Olšák 2010-07-31 22:28:08 UTC
Does it look any different if you set the environment variable

RADEON_DEBUG=notiling

?
Comment 2 David Heidelberg (okias) 2010-08-01 02:40:47 UTC
With "notiling" it look correct.
Comment 3 Marek Olšák 2010-08-01 07:50:37 UTC
Created attachment 37501 [details] [review]
possible fix

Could you try this patch?
Comment 4 David Heidelberg (okias) 2010-08-01 10:30:06 UTC
Get that patch into mesa master, it's ok.
Comment 5 Marek Olšák 2010-08-01 13:47:10 UTC
OK, I've committed the patch slightly modified.


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