Summary: | Heroes of Newerth - Units and buildings (all animations) became invisible | ||
---|---|---|---|
Product: | Mesa | Reporter: | Matteo <ilcontegis> |
Component: | Drivers/DRI/i915 | Assignee: | Eric Anholt <eric> |
Status: | RESOLVED FIXED | QA Contact: | |
Severity: | critical | ||
Priority: | medium | ||
Version: | 7.9 | ||
Hardware: | x86-64 (AMD64) | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: |
Description
Matteo
2010-11-15 16:22:57 UTC
This seems to be Intel-specific. mid-7.9 like you apparently have (instead of the 7.9 releases, or 7.10 releases) had a bug that was introduced between 7.8 and 7.9 that broke a bunch of complicated vertex shaders. Please update Mesa, since iirc HoN was one of the things that would be affected. the game looks fine on my Ironlake system now, except for the same button underlining bug from savage2. |
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